SwScheduledManager

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It provides an api that's time dependent trigger. You can register your function and set trigger time. Or after an operator you register and say trigger my function 5 second after.

  1. In demo first service provide time band trigger mechanism. You only register you callback functions when demo initialize.
  2. In game second service provide to set wating time in operations..


void  swScheduledManagerAdd0(void(*scheduledFunc)(void*), void *obj,float triggerTime);
void  swScheduledManagerAdd1(void(*scheduledFunc)(void*), void *obj,float waitingTime);
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